Careers
Careers
Animator
Careers


We are always looking for talented artists, programmers, project managers and anyone else that can bring something great to the table. Drop us a line if you are the right person for the jobs below and please submit a resume as well as samples so we have you on record.

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Animator
Position Description
Seeking an Animator (in-house/4 month contract) to work on a multi-platform title (XBOX, PS3 and Wii).
Responsibilities
  • Solve problems that arise with skinning, rigging and other issues that are effecting development.
  • Character Animation - ensure character movement looks good in the game.
  • Scenic Animation - Creating motion in the non-character elements of the game.
  • Cut-scene Animation - Focus on animations created to a specific camera view. 
  • Rigging - determine skeleton character requires
  • Create very efficient game assets, which use as few joints as possible.
Personal Requirements
  • Proficient in 3DS Max, Game Engine implementation is a plus.
  • Fast learner and motivated to continuously expand own horizon.
  • Must have good documentation, multitasking and organizational skills.
  • Meet Deadlines and work around Budgets.
  • Close Attention to detail is a MUST.
  • Good communication.
  • Stay focused and not be a distraction.
  • When needed, be able to work under pressure.
  • When needed, able to work long hours.
  • Fit in and work well with a small team.
  • Follow instructions.
  • Professional Work Ethic.
To Apply Please Provide us with the following information
  • Reel/Link
  • Explanation of why you are interested in the postion/how long you've been a gamer
  • List some of your favorite game titles, explain why, what you would change to make the game better
  • Your desired hourly compensation
  • Available to start work in North Hollywood studio immediately



console stats
Console Breakdowns... The market position of the Nintendo family of products is undeniable. F84 believes that developing for these products provides us with innovative opportunities to create great games for the masses. In this module We will continue to provide the latest market share information available.
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